Wednesday 27 March 2013

Gamerscore or Trophies?

Which one is better. Do you like the thought of all of your achievements being held into an accumulative score, or do you prefer the random mix of bronze, silver and gold trophies which ultimately determine your current user level (I guess this is more similar to people who play MMOS or any game with an RPG development side to it).

Ultimately, as I dive between the two, I don't see that one is better than the other. I just see them as an additional element to each individual game that can make the game that little bit more addictive or replayable.

To consider trophies or a gamerscore as a reflection of your gaming prowess could be considered ignorant. You may completely dominate a certain genre of game, whilst not as much with another. Plus the fact that some achievements/trophies are insanely hard to get, or require you to invest a lot more time than you would ideally like to.

I think this system would work a lot better and mean a lot more to us if we actually saw real rewards from it (i.e: reach 20000 gamerscore or level 10 and we will give you *** store credit/points). This would create a whole new buzz around the system and make people, hopefully, invest more time in their games, rather than moving onto the next big thing.

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