Fiction Writer. Occasional Reader. Casual Gamer. Avid caffeine drinker. Find my general thoughts and feelings herein.
Showing posts with label elder scrolls. Show all posts
Showing posts with label elder scrolls. Show all posts
Monday, 25 March 2013
Is it just me or is Skyrim that bit harder than its predecessors?
I feel Skyrim has taken a leap up from its most recent outing on Oblivion. Either my gaming prowess has taken a nose dive or there has been a considerable rise in difficulty this time around..
Labels:
elder scrolls,
entertainment,
game,
gaming,
RPG,
Skyrim
Thursday, 21 February 2013
Elder Scrolls Online Will Be A Third Person MMO..
I know the traditional way of playing MMOs is via a third person perspective, posed high above your character and being able to see in all directions and know what is going on. With Elder Scrolls Online having been confirmed to be in this same third person perspective, although it has its obvious advantages, surely this takes away one of the main selling points of the Elder Scrolls series (from Morrowind onwards).
When I first heard about this impending MMO, my first thought, as like many others, was how good it will be to play the game in first person, a bursting flame of fire hovering in one palm, whilst a sword is held in the other. This was its unique selling point and now this isn't the case, this seems like it may just be like any other MMO and could very well go the same way as SWTOR, which originally had lofty ambitions.
Surely the disadvantages of such a view could be overcome by introducing new gaming dynamics, a small picture in picture interface or maybe just to provide the choice. If everybody has the same point of view, then there is no unfair advantage (at least in PvP).
I hope I find further reason to look forward to this game with new announcements in the future, but I can't help but feel a little deflated.
When I first heard about this impending MMO, my first thought, as like many others, was how good it will be to play the game in first person, a bursting flame of fire hovering in one palm, whilst a sword is held in the other. This was its unique selling point and now this isn't the case, this seems like it may just be like any other MMO and could very well go the same way as SWTOR, which originally had lofty ambitions.
Surely the disadvantages of such a view could be overcome by introducing new gaming dynamics, a small picture in picture interface or maybe just to provide the choice. If everybody has the same point of view, then there is no unfair advantage (at least in PvP).
I hope I find further reason to look forward to this game with new announcements in the future, but I can't help but feel a little deflated.
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