As much as I love the old Tomb Raider games, from the very first, to the most recent concoctions. Tomb Raider has evolved to meet the needs and wants of the modern gamer and has done this incredibly well.
Think Far Cry but with a Tomb Raider edge. The game incorporates many of the things that are the frequent additions to most games of this genre.
- Open world
- Collectibles
- Levelling up
- Personalisation
- Weapon Levelling / improvements
One point also to mention is that the narratives and characters are much more 'human'. You can relate and feel for them in a much more refined way.
Overall, the whole premise of the new Tomb Raider takes it away, completely, from what we expect of the series. An open world? I don't think anybody would of expected such a turn in this series five years ago. The change from an adventure to what is, in essence, more of a role playing feel, is a highly positive one. This has certainly brought new life to an old and tired formula and ensures that the series will continue for many years to come.
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