Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Sunday, 12 October 2014

Destiny: Is this the future of gaming?

Destiny is a game recently released across various consoles and places the first person shooter genre into the role playing and MMO genres.

As much as I believe that as time goes by, we will see almost all genres adopt into an MMO-like standpoint, Destiny seems to do this in a rather shabby fashion. I detail some of the reasons below:

Question 1: Do you get rewarded?

Yes you do, with new gear and guns, however the amount of time you need to invest to get the greater gear can be considerable.

Question 2: How is the grind?

There is no question that the grind is certianly apparent in this game. Especially when trying to accrue vanguard marks (as opposed to crucibal marks). Vanguard marks mainly require you to play strikes, which are like dungeons in regular MMOs. However, because there are only a very short supply of strikes, this results in excruciatingly repetitive gameplay. On the  other hand, if you like competitive multiplayer, I would find the crucibal marks a lot easier to accrue.

Question 3: Is this truly next-gen?

Yes, it looks pretty, however with its repetitive gameplay, lack of different things to do, and rather long loading screens (even on the PS4 and Xbox One), this is not what is expected these days.

Overall, I have spent over thirty hours playing and have reached level 26 currently. So as much as I feel the gameplay is repetitive, ofcourse it is still rather addictive.

Thursday, 4 September 2014

Downloading LOTRO. Which MMO is truly the best?

So I find myself downloading LOTRO. I think I’m bored. This must be the only reason as I have dabbled in LOTRO many years ago and since have delved into a wealth of MMOs of different types over the years, but have never stuck it out on any one specifically for an exceptionally long length of time.

Maybe I’m not the kind of guy for MMOs. Perhaps my attention span warrants a car racing game or a quick-fire shoot-em up. My craving however, that niggling feeling at the back of my mind always maintains. The craving for an MMO, any MMO. Just get me levelling up!

What are your thoughts and do you have any preference over MMOs? I note that all MMOs tend to follow the same basic structure, however they all have their unique selling points (most, at least).

Saturday, 3 August 2013

Hidden Gaming Gems

You know the ones. The games that we stumble across by accident that actually turn out to be some of the best experiences we have in gaming. A hidden gaming gem that we will play completely to the end several times (maybe on different platforms) just for the fun of it. Or maybe perhaps we find the multiplayer aspect of a game too good to put down? Whether it be from years ago or maybe more recently, there are games out there that grab us and don't let us go. Some that come to mind are:

- Burnout Revenge: The multiplayer in this game as truly immense and it was the first ever game I went online to play multiplayer. It's a real shame this game is nearly impossible to play now due to how log ago it was released. Bring it back! Burnout Paradise was nothing in comparison to this arcade racer.

- Broken Sword: A childhood memory for me and one that will likely stay with me for the rest of my life. I've re-played this game on the DS, the IPhone, Ipad and PC (originally on the PS). A truly all time classic point and click adventure.




- Call of Duty: I agree with some that this franchise is becoming nothing more than a money grabbing  tyrant where they justify a full retail price for the next reincarnation which may not be so different to the latter. This said, they certainly do get the last laugh as the multiplayer is compellingly addictive and buying the next in the series feels a lot like getting the next Apple product.

- Discworld: I'm not sure how popular this game was, but along similar lines as Broken Sword, this point and click adventure is just as addictive. The difference? This game lends more humour but also in a much more fictitious environment and plot. Worth a download!




This is just a small selection of the games that come to mind first but there are many more. I remember the days of playing 'Zelda: The Ocarina Of Time', 'Super Mario All Stars' and to perhaps a lesser extend 'GTA: San Andreas'. What are yours?

Tuesday, 11 June 2013

The Last Generation?

With the added functionality within the consoles to be devices that are more accustomed to fulfil multiple media needs, rather than just gaming. Plus with the graphics becoming ever more beautiful. Is there a limit to how many generations of console there can be before they merely start are just re-configure the same formula but only with a few minor differences? (A few examples come to mind).

I think this will surely be the way of the future, as everything has its limit. 

Although perhaps the hardware will not be the focus going forward. Perhaps this will be the last generation of consoles that will actually have a physical unit. With services like steam, I believe it may be much more likely that both Microsoft and Sony will release streaming services (perhaps powered by a relatively low priced device, or maybe none at all). Streaming will also mean the bulk of the power is held remotely, negating the need a high-powered console of your own.

It's a sad thought but I think its an inevitable one. The excitement about buying a new console may be a feeling that will soon be no more.

Monday, 10 June 2013

The Imminent Debate: Xbox One or Playstation 4?

We all know that we are on the brink (if not already fully in the midst) of a battle between the Xbox One and the Playstation 4. Details are still hazy at the moment but which one are you leaning towards at the moment? Lets see what the current state of play is for both consoles at this time.

Xbox One

- Each disc will hold its own licence. This means that it will be harder to use the same disc on another console or effectively buy a used game. The only option to take in this instance would be to make use of their Microsoft's 'transfer system'
- The system resembles a VCR in my opinion (good or bad?)
- The console must connect at least once a day in order for it to play games..
- Ballpark price of $500.00
Playstation 4

- At the current moment, details are much more limited.
- We don't know what the console looks like yet!
- Ballpark price of $450.00
- The Controller comes with a handy touch screen interface (i'm uncertian at this point how useful that will become)
 
Both are stating that the next generation is not all about the games (although they will be much more improved ofcourse) but it is about being an all-in-one entertainment centre; connecting the console with such things as television capability. Both consoles will also come with an Eye/Kinect device as standard, a nice little touch.

Personally, the Playstation 4 is winning this particular battle for me, although the details are still rather limited so you never know what may happen.

Saturday, 25 May 2013

Gran Turismo 5. To buy or not to buy? Is it still worthwhile amongst all the competition.

Is it worth it? I've debated over it for quite some time but ultimately, can it live up to its competition these days. With games such as Grid and Forza (amongst others), does this game still have a unique selling point?

The Casual Gamer vs The Hardcore Gamer

When I say casual gamer, I don't particularly mean the gamer that plays games on easy, nor the gamer that only plays games every so often. I mean the gamer that plays casual games.

You know the ones, the oddly addicting ones, yet minimal skill or even attention is required for the most part. Games like FarmVille and Hay Day, amongst many others.

These games are becoming more and more popular and so more variations of the games themselves are joining the shelves. These micro-management, micro-transaction games seem to be opening up a whole new market to people who would otherwise not game at all.

My concern is simple. As there is so much money to be made in these games and they are a 'safe bet' (due to minimal development/creation costs) with maximum rewards. Does this foresee a bleak future for gaming as a whole?

From the onslaught of casual games a few years ago, we have also seen an onslaught of different factors being introduced to our mainstream (more hardcore) games. Things such as DLC and arcade games. The games themselves seem to be a little easier these days too.

The concern is, will the casual gaming market (with its high consumer volumes) have a negative effect on the core of the very gaming industry and 'dumb down' some of the games of the future. For the time being, it's great that gaming is spreading beyond the tight community it once was, but what does the future hold?

Rift: Free To Play Model Coming Soon


So it's been announced recently that Rift will be coming onto the free to play format, much like almost all other MMOs after a certain amount of time (exceptions including Eve and WoW).

This needs to be a very careful undertaking however as we have seen the free to play model crash and burn for games in the past. Yes, there's no subscription, but how is it best to implement factors into the game so the developer can still earn money?

A personal no no for me is buying quest packs, we saw this in LOTRO and I don't think it works too well. Ultimately this kind of DLC means you can't progress without investing (much like paying to be able to go into different parts of the world, or to be able to level up).

I hope Rift does adopt a winning scheme (Guild Wars 2 is testament that it can be done, but I guess that was made from the ground up as a non-subscription game, that could make a difference).

Going free to play can either make or break a game. I guess we'll find out (I'm sure it'll be fine!)


Wednesday, 22 May 2013

Xbox One: No 'always online' requirement.. for now.


So the Xbox One has been officially announced (from inside a tent) and it has brought with it some predictable expectations, but nothing too radical or game changing.

The main point to me was with the possibility of an 'always online' requirement. I'm glad they have taken the decision to not include this in their new console (maybe they had seen the roaring feedback following the release of SimCity and had changed their minds.. perhaps).

Personally however, isn't this merely postponing the inevitable? With the onslaught of DLC and continual game updates we receive whenever we don't play a game for a week or two. Plus the fact we can now buy full games online, without the need for a disc, it only seems like natural progression that 'always online' will one day be the norm. Whether this be your console, your mobile or perhaps even your touch screen coffee table..

It may not be a requirement now, but in the next generation it may well be. The Xbox Two and PS5 will likely adopt this, just as soon as the public comes around to the idea.


Monday, 6 May 2013

Is Playstation Plus Worth It?

I've been pondering over the Playstation Store recently and have gained an interest in Playstation Plus.

For £39.99 a year, you gain a subscription to play upwards of 30 games a year (changing each month) for free. Some of these are highly rated and popular, whilst others appear to be standard arcade-like games. You also gain 2gb (1gb each on the Vita and the PS3), where you can save game data.

All in all, it doesn't seem like a bad little package and its certainly tempting. Considering you pay near enough the same price just to play online on the Xbox, it seems justified.

Maybe, maybe not, room for thought.

Monday, 22 April 2013

Call Of Duty: Noobs, Killcam and Mannequins!

I feel this may just be me in my own little world, however let me begin.

On the seemingly regular occasion that I do something not all together normal, some would call 'noobish' in Call of Duty. Say for instance:

- Try to walk into an area that clearly is not part of the map and get greeted with an invisible wall.
- Shoot a mannequin in Nuketown, thinking its another player.
- Accidentally slip on the right trigger in panic and try to knife the player from 10 feet away.

I find that for the brief second or two after this moment, I'm almost that tiny bit reluctant to kill anybody I see in my line of sight. Mainly due to the fact that my foolery will then be paraded in front of them in widescreen from my killcam. The shame.

Not that this stops me ofcourse, when a noob has his/her chance, he/she must take it.

We have all been noobs once though surely.

41 Seconds..

Today i played SimCity for 41 seconds. Thats right, 41 seconds, as its currently down for maintenance. That is all.

Monday, 15 April 2013

Buying A Game And Your Partner Actually Plays It More..

I've found that in some games that I buy (and that I introduce to my otherwise none-gaming partner), is that they end playing the game more than me!

Examples of which:

- The Sims 3
- Spore
- Modnation Racers
- Far Cry 3
- Call Of Duty: Black Ops (?!)

This is to name but a few but I find it amazing that they spend more time on these games than me. I guess it's if there is a creative element in this situation (apart from Black Ops ofcourse).

It's worth noting that in no way am I complaining.. It's great to have a hobby you can share with your other half.

Ill be getting Simcity soon, we shall see what happens.

Far Cry 3: The Map Editor

To anybody who hasn't given the Far Cry 3 editor the time and little effort that is required, I highly recommend it.

The editor can be as complex or as simplistic as you wish and cater to only one game mode, or be multi-purpose and adhere to all needs. Such an in depth editor which can then be used directly in the multiplayer element lends to some interesting creations and interesting multiplayer matches.

Want more maps but don't want to pay out for map packs.. make them yourself!

Monday, 1 April 2013

What are you doing with your bank holiday?

Anything interesting?

Unfortunately not anything too drastic for me, just possibly going to see people, a bit of writing and perhaps a bit of gaming.

Saturday, 30 March 2013

My Top 10 Games..

Ten games is quite hard to come up with. Games that come immediately to mind are:

1. Burnout Revenge (multiplayer was the best I've seen in a game to date, its just too bad it's not a popular game anymore.
2. Broken Sword.
3. Discworld
4. Super Mario: All Stars
5. Tomb Raider (although very much dated now.)
6. Half Life (series)
7. Rift
8. Simcity 4 (yet to play the new one)
9. Far Cry 3
10. Guild Wars 2 (subject to change)

From this, I feel I hold a lot of nostalgia for games gone by. What are yours?

Thursday, 28 March 2013

How Time Flies..

Before I know it I'm racking up to 80 hours of gameplay on Far Cry 3, from a game that I just bought on a whim. The other option I considered at the time was Forza Horizon, I doubt I would of got as much value for money for that instead. Good choice I'd say!

Wednesday, 27 March 2013

Gamerscore or Trophies?

Which one is better. Do you like the thought of all of your achievements being held into an accumulative score, or do you prefer the random mix of bronze, silver and gold trophies which ultimately determine your current user level (I guess this is more similar to people who play MMOS or any game with an RPG development side to it).

Ultimately, as I dive between the two, I don't see that one is better than the other. I just see them as an additional element to each individual game that can make the game that little bit more addictive or replayable.

To consider trophies or a gamerscore as a reflection of your gaming prowess could be considered ignorant. You may completely dominate a certain genre of game, whilst not as much with another. Plus the fact that some achievements/trophies are insanely hard to get, or require you to invest a lot more time than you would ideally like to.

I think this system would work a lot better and mean a lot more to us if we actually saw real rewards from it (i.e: reach 20000 gamerscore or level 10 and we will give you *** store credit/points). This would create a whole new buzz around the system and make people, hopefully, invest more time in their games, rather than moving onto the next big thing.

Tuesday, 26 March 2013

Bioshock Infinite and COD..

Can these two even be compared into the same class, even though they are considered to be in the same genre? The depth and complexity you find in a game like Bioshock cannot be compared to the stale reinvention of a game franchise that has failed to truly progress game after game in many years.

Bioshock Infinite is very different to its predecessor and lends a unique art style, imagination, humour and emotion that can be rare to find in today's first person shooter selection. Games are sometimes mainly considered to be a source of viable income for developers, but occasionally, some can still do this but can also strive to take considered risks to make their games even more unique and fun, and this is how the industry will truly progress.