Saturday 19 January 2013

Completing Games..

Ten years ago I would get a game with the full plan to see it through to the very completion. This would be because the game was relatively simple, it would have a single player campaign with no multiplayer option and the campaign would be in depth and interesting throughout.

These days, the majority of games I buy are never fully completed. This could be down to a few factors:

- Games have too much going on (both a good and bad thing). For example, a game may have an apt single player campaign but be primarily based around the multiplayer element. Due to this, you glance at the campaign but primarily focus on the multiplayer (I am guilty of this in some of the COD games).

- Too much choice. Years ago, there would be a few select games that you would want and buy and play them to death before moving onto another game. These days, the vast amount of choice we have is overwhelming and it makes it very easy to get bored of one game and then easily move onto something new when your only half way through a game.

- Sequels/Quality control. Too many sequels means that the same formula is mixed up again and again, sometimes with only subtle changes and improvements. This can make you bored rather quickly.

- Introduction of app games. These games fight for our attention too and keep us from becoming invested in one endeavour. The easy and casual aspect of these games make them an easy distraction.


I remember the days of the early Tomb Raider, Broken Sword, Exhumed, Disruptor, Doom, amongst many others. There is far too much choice now.. which like I say, is nothing to complain about but is a 'bitter sweet' kind of situation.

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